#include "point.h"

Point operator + ( const Point& p1, const Point& p2 )
{
	return Point( p1.x+p2.x, p1.y+p2.y );
}

Point operator - ( const Point& p1, const Point& p2 )
{
	return Point( p1.x-p2.x, p1.y-p2.y );
}

Point operator * ( const Point& p1, const Point& p2 )
{
	return Point( p1.x*p2.x, p1.y*p2.y );
}